Hemmerling, Marco; Salzberger, Max:
InterACT : Laboratory for Architecture, Crafts, Technology
In: eCAADe 2022 : Co-creating the Future: Inclusion in and through Design : Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe / Pak, Burak; Wurzer, Gabriel; Stoffs, Rudi (Eds.). - 40th Conference on Education and Research in Computer Aided Architectural Design in Europe; Ghent, Belgium; 13.09.-16.09.2022 - Brussels, Leuven: eCAADe, 2022, pp. 557 - 566
2022Essay (Conference) in Conference proceedingsOA Gold
Faculty of Architecture » Cologne Institute of Architectural Design
Title:
InterACT : Laboratory for Architecture, Crafts, Technology
Author:
Hemmerling, MarcoTH Köln
DHSB-ID
THK0002797
GND
13967019X
SCOPUS
56578375300
Other
person connected with TH Köln
;
Salzberger, MaxTH Köln
DHSB-ID
THK0001883
SCOPUS
57926586200
Other
person connected with TH Köln
Year of publication:
2022
„Publication Channel“:
OA Gold
Language of text:
English
Keyword, Topic:
Didactics ; Architectural Curriculum ; Design Build Projects ; Open Educational Resources (OER) ; Wood Construction ; Digital Fabrication
Type of resource:
Text
Access Rights:
open access
Peer Reviewed:
Peer Reviewed
Practice Partner:
No
Category:
Research
Part of statistic:
Part of statistic

Abstract in English:

The InterACT research project focuses on the use of computational design and manufacturing methods in the construction of self-build projects based on wooden structures. The goal is the interdisciplinary development and realization of a prototypical laboratory on the university campus in Cologne. At the intersection of craftsmanship and architecture, the project aims to generate, collect and share interdisciplinary knowledge. The InterACT Lab is intended to function as a hybrid learning and research space, uniting theory and practice. Moreover, the project should make the concept of networked learning and research visible beyond the academic boundaries. The entire development of the project has been set-up as a participative and collaborative learning process, involving students in the conceptual design, decision making and the production of the building components as well as in the assembly of the structure, using digital tools as a common base and connector throughout the process. The paper presents the didactic concept and discusses the findings of the various steps from the early design phase to the realization of a first prototype in scale 1:1.